I worked as an artist and designer on the mobile game Crustacean Frustration, a brick-breaking game in which a crab gets his revenge on partying beachgoers.
I created concept art, mockups, asset designs, animations, UI elements, marketing illustrations, and a comic that functions as an opening cinematic.
"Spring Breaker" Brick Asset Designs
Selected UI Designs & Lettering Animations
Concept Art & Mockups (with assets from Mya Labrecque and Jay Lam)
Opening "Cinematic" Sequence